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Writing · Arkhatic

Deep-dives on the
technical decisions behind my work.

Engine systems, security pipelines, audio synthesis, game design reviews, incident investigations. Some technical posts are detailed enough that I could rebuild the project from them, and that's the point!

13 entries·RSS ↗
filter ↦All13Composition2Engine systems3Fullstack1Hardware1Play · Critique1Security5
showing 1 of 13 · Play · Critiqueclear ✕
Play · Critique
April 20, 2026
17 min read

Minecraft, 5.2 / 10: separating the product from the phenomenon

Reviewing Minecraft in 2026 as a commercial product instead of a cultural phenomenon, held against the genre specialists that overtook it (Terraria, Factorio, Valheim, Dwarf Fortress) and against Mojang's own resources. The honest score is well below consensus, and the gap between best and important is the most interesting thing about it.

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